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Game maker studio 1.4
Game maker studio 1.4












game maker studio 1.4

  • Fixed issues with gamepad support on mcOS and Ubuntu.
  • Fixed issue where a view was not updated first when calling camera_apply().
  • game maker studio 1.4

  • Fixed issues with startup sequence when launching a Steam game outside of the Steam client.
  • Instances now correctly inherit Object Variables from parent instance.
  • Fixed an asset compiler crash when a SWF is imported over an existing sprite.
  • Tilemap-management functions tilemap_set_width() and tilemap_set_height() added.
  • Buffer-management functions buffer_compress() and buffer_decompress() added.
  • Use the syntax #macro CONFIG:MACRONAME to override #macro MACRONAME for a given config

    game maker studio 1.4

    #macro definitions now support configs.Async network connection events now contain a new ‘other_port’ variable.Support for IPv6 has been introduced within the networking functions – if you find any issues, please send a sample project to the Helpdesk.The audio engine has been consolidated across all platforms and audio synchronisation issues have been fixed.In addition to the new localization, GMS2 contains several other improvements and fixes, details from the release notes: General If you are interested in learning more about GameMaker Studio 2, be sure to check our Closer Look at GameMaker Studio 2 review. German, French and Spanish speakers rejoice, as GMS has be localized to those languages, chosen during the installation process. GameMaker Studio 2.1.4 was just released.














    Game maker studio 1.4